From: | Amul Sul <sulamul(at)gmail(dot)com> |
---|---|
To: | Dilip Kumar <dilipbalaut(at)gmail(dot)com> |
Cc: | Alvaro Herrera <alvherre(at)alvh(dot)no-ip(dot)org>, tender wang <tndrwang(at)gmail(dot)com>, PostgreSQL Hackers <pgsql-hackers(at)lists(dot)postgresql(dot)org> |
Subject: | Re: SLRU optimization - configurable buffer pool and partitioning the SLRU lock |
Date: | 2023-12-14 03:12:46 |
Message-ID: | CAAJ_b94ONmqeKgrSxaH1=bUZ0ctuqQKLRF1LA591z34x1sqv8w@mail.gmail.com |
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Lists: | pgsql-hackers |
On Mon, Dec 11, 2023 at 10:42 AM Dilip Kumar <dilipbalaut(at)gmail(dot)com> wrote:
> On Thu, Nov 30, 2023 at 3:30 PM Dilip Kumar <dilipbalaut(at)gmail(dot)com> wrote:
> >
> > On Wed, Nov 29, 2023 at 4:58 PM Dilip Kumar <dilipbalaut(at)gmail(dot)com>
> wrote:
>
> Here is the updated patch based on some comments by tender wang (those
> comments were sent only to me)
>
few nitpicks:
+
+ /*
+ * Mask for slotno banks, considering 1GB SLRU buffer pool size and the
+ * SLRU_BANK_SIZE bits16 should be sufficient for the bank mask.
+ */
+ bits16 bank_mask;
} SlruCtlData;
...
...
+ int bankno = pageno & ctl->bank_mask;
I am a bit uncomfortable seeing it as a mask, why can't it be simply a
number
of banks (num_banks) and get the bank number through modulus op (pageno %
num_banks) instead of bitwise & operation (pageno & ctl->bank_mask) which
is a
bit difficult to read compared to modulus op which is quite simple,
straightforward and much common practice in hashing.
Are there any advantages of using & over % ?
Also, a few places in 0002 and 0003 patch, need the bank number, it is
better
to have a macro for that.
---
extern bool SlruScanDirCbDeleteAll(SlruCtl ctl, char *filename, int64
segpage,
void *data);
-
+extern bool check_slru_buffers(const char *name, int *newval);
#endif /* SLRU_H */
Add an empty line after the declaration, in 0002 patch.
---
-TransactionIdSetStatusBit(TransactionId xid, XidStatus status, XLogRecPtr
lsn, int slotno)
+TransactionIdSetStatusBit(TransactionId xid, XidStatus status, XLogRecPtr
lsn,
+ int slotno)
Unrelated change for 0003 patch.
---
Regards,
Amul
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