Re: C++ keywords in headers (was Re: [GENERAL] #include <funcapi.h>)

From: Tom Lane <tgl(at)sss(dot)pgh(dot)pa(dot)us>
To: Magnus Hagander <magnus(at)hagander(dot)net>
Cc: Andrew Dunstan <andrew(at)dunslane(dot)net>, Alvaro Herrera <alvherre(at)commandprompt(dot)com>, Peter Eisentraut <peter_e(at)gmx(dot)net>, Craig Ringer <craig(at)postnewspapers(dot)com(dot)au>, Elliot Chance <elliotchance(at)gmail(dot)com>, pgsql-hackers <pgsql-hackers(at)postgresql(dot)org>
Subject: Re: C++ keywords in headers (was Re: [GENERAL] #include <funcapi.h>)
Date: 2010-12-27 18:07:03
Message-ID: 17925.1293473223@sss.pgh.pa.us
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Magnus Hagander <magnus(at)hagander(dot)net> writes:
> On Mon, Dec 27, 2010 at 18:50, Tom Lane <tgl(at)sss(dot)pgh(dot)pa(dot)us> wrote:
>> src/tools/pginclude/ already contains several scripts for this sort of
>> thing. Bruce runs them by hand occasionally, although I just found out
>> that he's evidently not run the does-each-header-compile-standalone
>> test in awhile. It would probably pay to automate these.

> Could this at some point be platform dependent? If so, could it be run
> on the buildfarm?

It's certainly possible that someone could use a C++ keyword in a
platform-specific, or feature-specific, part of an include file.
The current form of this script will only find problems in active
code; so running it on the buildfarm would be indicated if we want
to have real confidence that there are no problems.

regards, tom lane

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