From: | "Nicolas Barbier" <nicolas(dot)barbier(at)gmail(dot)com> |
---|---|
To: | "Gregory Stark" <stark(at)enterprisedb(dot)com> |
Cc: | "Billings, John" <John(dot)Billings(at)paetec(dot)com>, pgsql-hackers(at)postgresql(dot)org |
Subject: | Re: Using the GPU |
Date: | 2007-06-09 07:34:21 |
Message-ID: | b0f3f5a10706090034g4a720a23l6a4cfeb5d581453e@mail.gmail.com |
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Lists: | pgsql-hackers |
2007/6/9, Gregory Stark <stark(at)enterprisedb(dot)com>:
> There has been some interesting research on sorting using the GPU which could
> be very interesting for databases.
>
> However I think Postgres would be unlikely to go the route of having compiled
> driver code for every possible video card. It's unlikely to be interesting for
> database developers until there's some abstract interface designed for these
> kinds of optimizations which it can use without caring about the specific
> graphics card.
>
> Perhaps this can be done using OpenGL already but I kind of doubt it.
<url:http://en.wikipedia.org/wiki/GLSL>
There are (of course) competing "standards" such as:
<url:http://en.wikipedia.org/wiki/High_Level_Shader_Language>
and:
<url:http://en.wikipedia.org/wiki/Cg_%28programming_language%29>.
greetings,
Nicolas
--
Nicolas Barbier
http://www.gnu.org/philosophy/no-word-attachments.html
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