From: | James Coleman <jtc331(at)gmail(dot)com> |
---|---|
To: | Tomas Vondra <tomas(dot)vondra(at)2ndquadrant(dot)com> |
Cc: | "Tang, Haiying" <tanghy(dot)fnst(at)cn(dot)fujitsu(dot)com>, David Rowley <dgrowleyml(at)gmail(dot)com>, "pgsql-hackers(at)postgresql(dot)org" <pgsql-hackers(at)postgresql(dot)org> |
Subject: | Re: Use of "long" in incremental sort code |
Date: | 2020-11-04 23:53:32 |
Message-ID: | CAAaqYe9bF4Y9C+8zFtw6v4QHubyb5iw71hH6UYiV30bXKsGZwg@mail.gmail.com |
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Lists: | pgsql-hackers |
On Tue, Nov 3, 2020 at 4:42 PM Tomas Vondra
<tomas(dot)vondra(at)2ndquadrant(dot)com> wrote:
>
> On Tue, Nov 03, 2020 at 03:53:53AM +0100, Tomas Vondra wrote:
> >Hi,
> >
> >I took another look at this, and 99% of the patch (the fixes to sort
> >debug messages) seems fine to me. Attached is the part I plan to get
> >committed, including commit message etc.
> >
>
> I've pushed this part. Thanks for the patch, Haiying Tang.
>
> >
> >The one change I decided to remove is this change in tuplesort_free:
> >
> >- long spaceUsed;
> >+ int64 spaceUsed;
> >
> >The reason why I think this variable should be 'long' is that we're
> >using it for this:
> >
> > spaceUsed = LogicalTapeSetBlocks(state->tapeset);
> >
> >and LogicalTapeSetBlocks is defined like this:
> >
> > extern long LogicalTapeSetBlocks(LogicalTapeSet *lts);
> >
> >FWIW the "long" is not introduced by incremental sort - it used to be in
> >tuplesort_end, the incremental sort patch just moved it to a different
> >function. It's a bit confusing that tuplesort_updatemax has this:
> >
> > int64 spaceUsed;
> >
> >But I'd argue this is actually wrong, and should be "long" instead. (And
> >this actually comes from the incremental sort patch, by me.)
> >
> >
> >FWIW while looking at what the other places calling LogicalTapeSetBlocks
> >do, and I noticed this:
> >
> > uint64 disk_used = LogicalTapeSetBlocks(...);
> >
> >in the disk-based hashagg patch. So that's a third data type ...
> >
>
> IMHO this should simply switch the current int64 variable to long, as it
> was before. Not sure about about the hashagg uint64 variable.
Is there anything that actually limits tape code to using at most 4GB
on 32-bit systems?
James
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