Andres Freund <andres(at)anarazel(dot)de> writes:
> Seems there's no reason to not zero initialize memory here? But perhaps just by initializing the stack variable?
I think all we need here is another suppression in
src/tools/valgrind.supp. We have not insisted on zeroing
pad bytes that get sent to disk in the places already
enumerated in valgrind.supp, so why would we apply a
different rule to async.c?
regards, tom lane