From: | David Steele <david(at)pgmasters(dot)net> |
---|---|
To: | Alvaro Herrera <alvherre(at)2ndquadrant(dot)com> |
Cc: | Fabien COELHO <coelho(at)cri(dot)ensmp(dot)fr>, Michael Paquier <michael(dot)paquier(at)gmail(dot)com>, "pgsql-hackers(at)postgresql(dot)org" <pgsql-hackers(at)postgresql(dot)org> |
Subject: | Re: pgbench stats per script & other stuff |
Date: | 2016-03-15 18:41:37 |
Message-ID: | 56E85761.3030105@pgmasters.net |
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Lists: | pgsql-hackers |
On 3/4/16 1:53 PM, Fabien COELHO wrote:
>>> That is why the "fs" variable in process_file is declared "static",
>>> and why
>>> I wrote "some hidden awkwarness".
>>>
>>> I did want to avoid a malloc because then who would free the struct?
>>> addScript cannot to it systematically because builtins are static. Or it
>>> would have to create an on purpose struct, but I then that would be more
>>> awkwarness, and malloc/free to pass arguments between functions is not
>>> efficient nor very elegant.
>>>
>>> So the "static" option looked like the simplest & most elegant version.
>>
>> Surely that trick breaks if you have more than one -f switch, no? Oh, I
>> see what you're doing: you only use the command list, which is
>> allocated, so it doesn't matter that the rest of the struct changes
>> later.
>
> The two fields that matter (desc and commands) are really copied into
> sql_scripts, so what stays in the is overriden if used another time.
>
>> I'm not concerned about freeing the struct; what's the problem with it
>> surviving until the program terminates?
>
> It is not referenced anywhere so it is a memory leak.
>
>> If somebody specifies thousands of -f switches, they will waste a few
>> bytes with each, but I'm hardly concerned about a few dozen kilobytes
>> there ...
>
> Ok, so you prefer a memory leak. I hate it on principle.
>
> Here is a v23 with a memory leak anyway.
Álvaro, it looks like you've been both reviewer and committer on this
work for some time.
The latest patch seems to address you final concern. Can I mark it
"ready for committer"?
--
-David
david(at)pgmasters(dot)net
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