From: | Tom Lane <tgl(at)sss(dot)pgh(dot)pa(dot)us> |
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To: | Robert Haas <robertmhaas(at)gmail(dot)com> |
Cc: | Peter Eisentraut <peter(dot)eisentraut(at)2ndquadrant(dot)com>, Peter Geoghegan <pg(at)bowt(dot)ie>, PostgreSQL Hackers <pgsql-hackers(at)postgresql(dot)org> |
Subject: | Re: Why don't we have a small reserved OID range for patch revisions? |
Date: | 2019-02-28 23:40:24 |
Message-ID: | 3023.1551397224@sss.pgh.pa.us |
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Lists: | pgsql-hackers |
Robert Haas <robertmhaas(at)gmail(dot)com> writes:
>>> just as a thought, what if we stopped assigning manual OIDs for new
>>> catalog entries altogether, except for once at the end of each release
>>> cycle?
Actually ... that leads to an idea that wouldn't add any per-commit
overhead, or really much change at all to existing processes. Given
the existence of a reliable OID-renumbering tool, we could:
1. Encourage people to develop new patches using chosen-at-random
high OIDs, in the 7K-9K range. They do this already, it'd just
be encouraged instead of discouraged.
2. Commit patches as received.
3. Once each devel cycle, after feature freeze, somebody uses the
renumbering tool to shove all the new OIDs down to lower numbers,
freeing the high-OID range for the next devel cycle. We'd have
to remember to do that, but it could be added to the RELEASE_CHANGES
checklist.
In this scheme, OID collisions are a problem for in-progress patches
only if two patches are unlucky enough to choose the same random
high OIDs during the same devel cycle. That's unlikely, or at least
a good bit less likely than collisions are today. If/when it does
happen we'd have a couple of alternatives for ameliorating the problem
--- either the not-yet-committed patch could use the renumbering tool
on their own OIDs, or we could do an off-schedule run of step 3 to get
the already-committed OIDs out of their way.
regards, tom lane
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