From: | Philip Warner <pjw(at)rhyme(dot)com(dot)au> |
---|---|
To: | The Hermit Hacker <scrappy(at)hub(dot)org>, Thomas Lockhart <lockhart(at)alumni(dot)caltech(dot)edu> |
Cc: | John Daniels <jmd526(at)hotmail(dot)com>, tgl(at)sss(dot)pgh(dot)pa(dot)us, pgsql-general(at)postgresql(dot)org |
Subject: | Re: PostgreSQL & the BSD License |
Date: | 2000-07-08 01:45:26 |
Message-ID: | 3.0.5.32.20000708114526.024a0100@mail.rhyme.com.au |
Views: | Raw Message | Whole Thread | Download mbox | Resend email |
Thread: | |
Lists: | pgsql-general |
At 09:34 7/07/00 -0300, The Hermit Hacker wrote:
>
>am investigating this right now ...
>
>On Fri, 7 Jul 2000, Thomas Lockhart wrote:
>
>> > Now, a) is easily fixable by just extending the date to 2000, but that
>> > still only covers "UNIVERSITY OF CALIFORNIA", and none of the actual
>> > developers ...
>>
>> afaik we can't unilaterally alter the original license, either for dates
>> or for participants. However, we can send along a second license (or
>> first, primary, license) in the same file.
>>
>> - Thomas
FWIW, this is the information I got in answer to the question "given that
the source is
already under the BSD, is it even possible to change it, however slight
those changes might be?"
Answer: "Only in respect of those who agree to the change - that is why
unincorporated bodies have rules which allow for majority etc approval to
rules - which effectively constitute a contract between members - this has
implications for your community - you could perhaps agree to a mechanism for
defining the group and agreeing to changes with less than everyone approving
- this would make updating the licence possible - rather than virtually
impossible as it is now - but this introduces substantial complexity which
you are trying to avoid. However I suspect that these sorts of groups will
eventually have to do this to avoid becoming unwieldy unless the technology
becomes out of date first"
I guess the key bit is "rather than virtually impossible as it is now". So,
I am now asking him how he would define our 'community': my inclination is
that it has to include the WW Dev team, and almost certainly the users. Or
at least those users who have 'registered', but we'll see.
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