Re: C++ keywords in headers (was Re: [GENERAL] #include <funcapi.h>)

From: Tom Lane <tgl(at)sss(dot)pgh(dot)pa(dot)us>
To: Peter Geoghegan <peter(dot)geoghegan86(at)gmail(dot)com>
Cc: Magnus Hagander <magnus(at)hagander(dot)net>, Andrew Dunstan <andrew(at)dunslane(dot)net>, Alvaro Herrera <alvherre(at)commandprompt(dot)com>, Peter Eisentraut <peter_e(at)gmx(dot)net>, Craig Ringer <craig(at)postnewspapers(dot)com(dot)au>, Elliot Chance <elliotchance(at)gmail(dot)com>, pgsql-hackers <pgsql-hackers(at)postgresql(dot)org>
Subject: Re: C++ keywords in headers (was Re: [GENERAL] #include <funcapi.h>)
Date: 2010-12-27 19:17:57
Message-ID: 28063.1293477477@sss.pgh.pa.us
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Peter Geoghegan <peter(dot)geoghegan86(at)gmail(dot)com> writes:
> I hope that we don't make the mistake of not checking for collisions
> with C++0x keywords, for which GCC 4.3+ has partial support. The new
> standard is almost complete, so it will probably become a lot more
> relevant soon. There are quite a few new keywords in C++0x, including:

[ shrug... ] If it's not a keyword according to popularly available
tools, then I really have zero interest in worrying about it. This
is an exercise in making the headers useful in practice, not in academic
standards conformance.

regards, tom lane

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