From: | Andres Freund <andres(at)anarazel(dot)de> |
---|---|
To: | Ranier Vilela <ranier(dot)vf(at)gmail(dot)com> |
Cc: | Pg Hackers <pgsql-hackers(at)postgresql(dot)org>, Andrew Dunstan <andrew(at)dunslane(dot)net> |
Subject: | Re: windows build slow due to windows.h includes |
Date: | 2021-09-21 23:56:43 |
Message-ID: | 20210921235643.fpk7jcgflesmu3ny@alap3.anarazel.de |
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Lists: | pgsql-hackers |
Hi,
On 2021-09-21 20:26:36 -0300, Ranier Vilela wrote:
> Em ter., 21 de set. de 2021 às 16:30, Andres Freund <andres(at)anarazel(dot)de>
> escreveu:
> > But that's too much work for my taste. As it turns out there's a partial
> > solution to windows.h being just so damn big, the delightfully named
> > WIN32_LEAN_AND_MEAN.
> >
> +1
> But I did a quick dirty test here, and removed windows.h in win32_port.h,
> and compiled normally with msvc 2019 (64 bit), would it work with mingw
> cross compile?
That's likely only because winsock indirectly includes windows.h - because of
that it won't actually reduce compile time. And you can't remove the other
headers that indirectly include windows.h without causing compilation errors.
Greetings,
Andres Freund
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