From: | Andres Freund <andres(at)anarazel(dot)de> |
---|---|
To: | Michael Paquier <michael(at)paquier(dot)xyz> |
Cc: | Chris Travers <chris(dot)travers(at)adjust(dot)com>, pgsql-hackers(at)lists(dot)postgresql(dot)org |
Subject: | Re: Proposal for Signal Detection Refactoring |
Date: | 2018-09-25 00:23:56 |
Message-ID: | 20180925002356.6xwuhf6rdzd4qrxp@alap3.anarazel.de |
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Lists: | pgsql-hackers |
On 2018-09-25 08:57:25 +0900, Michael Paquier wrote:
> On Mon, Sep 24, 2018 at 10:06:40AM -0700, Andres Freund wrote:
> > This doesn't seem to solve an actual problem, why are we discussing
> > changing this? What'd be measurably improved, worth the cost of making
> > backpatching more painful?
>
> My point was just to reduce the number of variables used and ease
> debugger lookups with what is on the stack.
I'm not sure a bitflag really gives you that - before gdb gives you the
plain value, afterwards you need to know the enum values and do bit math
to know.
> Anyway, putting the back-patching pain aside, and just for my own
> knowledge... Andres, would it be fine to just use one sig_atomic_t
> field which can be set from different code paths? Say:
> typedef enum SignalPendingType {
> PENDING_INTERRUPT,
> PENDING_CANCEL_QUERY,
> PENDING_PROC_DIE,
> PENDING_RELOAD,
> PENDING_SESSION_TIMEOUT
> };
Well, they'd have to different bits...
> extern volatile sig_atomic_t signalPendingFlags;
Note that sig_atomic_t IIRC is only guaranteed to effectively be 8 bit
wide - so you couldn't have that many flags.
Greetings,
Andres Freund
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