From: | "Marc G(dot) Fournier" <scrappy(at)postgresql(dot)org> |
---|---|
To: | Tom Lane <tgl(at)sss(dot)pgh(dot)pa(dot)us> |
Cc: | Bruce Momjian <pgman(at)candle(dot)pha(dot)pa(dot)us>, Zeugswetter Andreas SB SD <ZeugswetterA(at)spardat(dot)at>, Andrew Sullivan <andrew(at)libertyrms(dot)info>, pgsql-hackers(at)postgresql(dot)org |
Subject: | Re: 2-phase commit |
Date: | 2003-09-26 17:49:01 |
Message-ID: | 20030926144621.U46389@ganymede.hub.org |
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Lists: | pgsql-hackers |
On Fri, 26 Sep 2003, Tom Lane wrote:
> Bruce Momjian <pgman(at)candle(dot)pha(dot)pa(dot)us> writes:
> > Could we allow slaves to check if the backend is still alive, perhaps by
> > asking the postmaster, similar to what we do with the cancel signal ---
> > that way, the slave would never time out and always wait if the master
> > was alive.
>
> You're not considering the possibility of a transient communication
> failure. The fact that you cannot currently contact the other guy
> is not proof that he's not still alive.
>
> Example:
>
> Master Slave
> ------ -----
> commit ready-->
> <--OK
> commit done->XX
>
> where "->XX" means the message gets lost due to network failure. Now
'k, but isn't alot of that a "retry" issue? we're talking TCP here, not
UDP, which I *thought* was designed for transient network problems ... ?
I would think that any implementation would have a timeout/retry GUC
variable associated with it ... 'if no answer in x seconds, retry up to y
times' ...
if we are talking two computers sitting next to each other on a switch,
you'd expect those to be low ... but if you were talking about two
seperate geographical locations (and yes, I realize you are adding lag to
the mix with waiting for responses), you'd expect those #s to rise ...
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