From: | "Dave Page" <dpage(at)vale-housing(dot)co(dot)uk> |
---|---|
To: | "Serguei Mokhov" <mokhov(at)cs(dot)concordia(dot)ca>, "Andreas Pflug" <pgadmin(at)pse-consulting(dot)de> |
Cc: | "pgadmin-hackers" <pgadmin-hackers(at)postgresql(dot)org> |
Subject: | Re: Maintenance release |
Date: | 2003-10-14 15:50:03 |
Message-ID: | 03AF4E498C591348A42FC93DEA9661B84C5B51@mail.vale-housing.co.uk |
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Thread: | |
Lists: | pgadmin-hackers |
> -----Original Message-----
> From: Serguei Mokhov [mailto:mokhov(at)cs(dot)concordia(dot)ca]
> Sent: 14 October 2003 16:38
> To: Andreas Pflug
> Cc: pgadmin-hackers
> Subject: Re: [pgadmin-hackers] Maintenance release
>
>
> Huh? Windows 3.1 is a "ancient 16-bit software"; Windows
> 95/98/Me are all 32-bit. I'm having no problems with other
> software tools with Unicode support. :P
You'll have to take that up with Microsoft/wxWindows team. From the wx
setup.h file:
//
------------------------------------------------------------------------
----
// Unicode support
//
------------------------------------------------------------------------
----
// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar
will be
// defined as wchar_t, wxString will use Unicode internally. If you set
this
// to 1, you must use wxT() macro for all literal strings in the
program.
//
// Unicode is currently only fully supported under Windows NT/2000/XP
// (Windows 9x doesn't support it and the programs compiled in Unicode
mode
// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
//
// Default is 0
//
// Recommended setting: 0 (unless you only plan to use Windows
NT/2000/XP)
#ifndef wxUSE_UNICODE
#define wxUSE_UNICODE 1
#endif
// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in
Unicode mode
// and be able to run compiled apps under Windows 9x as well as
NT/2000/XP.
// This setting enables use of unicows.dll from MSLU (MS Layer for
Unicode, see
// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx)
Note that
// you will have to modify the makefiles to include unicows.lib import
library
// as the first library (if you use MSVC, you can run the makefile with
"nmake
// MSLU=1 UNICODE=1" command).
//
// If your compiler doesn't have unicows.lib, you can get a version of
it at
// http://libunicows.sourceforge.net
//
// Default is 0
//
// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x
systems)
#define wxUSE_UNICODE_MSLU 0
Regards, Dave
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