///////////////////////////////////////////////////////////////////////////// // Name: wx/generic/gridsel.h // Purpose: wxGridSelection // Author: Stefan Neis // Modified by: // Created: 20/02/2000 // RCS-ID: $$ // Copyright: (c) Stefan Neis // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #include "wx/defs.h" #if defined(wxUSE_NEW_GRID) && (wxUSE_NEW_GRID) #ifndef __WXGRIDSEL_H__ #define __WXGRIDSEL_H__ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "gridsel.h" #endif #include "wx/grid.h" class WXDLLEXPORT wxGridSelection{ public: wxGridSelection( wxGrid * grid, wxGrid::wxGridSelectionModes sel = wxGrid::wxGridSelectCells ); bool IsSelection(); bool IsInSelection ( int row, int col ); void SetSelectionMode(wxGrid::wxGridSelectionModes selmode); wxGrid::wxGridSelectionModes GetSelectionMode() { return m_selectionMode; } void SelectRow( int row, bool ControlDown = FALSE, bool ShiftDown = FALSE, bool AltDown = FALSE, bool MetaDown = FALSE ); void SelectCol( int col, bool ControlDown = FALSE, bool ShiftDown = FALSE, bool AltDown = FALSE, bool MetaDown = FALSE ); void SelectBlock( int topRow, int leftCol, int bottomRow, int rightCol, bool ControlDown = FALSE, bool ShiftDown = FALSE, bool AltDown = FALSE, bool MetaDown = FALSE, bool sendEvent = TRUE ); void SelectCell( int row, int col, bool ControlDown = FALSE, bool ShiftDown = FALSE, bool AltDown = FALSE, bool MetaDown = FALSE, bool sendEvent = TRUE ); void ToggleCellSelection( int row, int col, bool ControlDown = FALSE, bool ShiftDown = FALSE, bool AltDown = FALSE, bool MetaDown = FALSE ); void ClearSelection(); void UpdateRows( size_t pos, int numRows ); void UpdateCols( size_t pos, int numCols ); private: int BlockContain( int topRow1, int leftCol1, int bottomRow1, int rightCol1, int topRow2, int leftCol2, int bottomRow2, int rightCol2 ); // returns 1, if Block1 contains Block2, // -1, if Block2 contains Block1, // 0, otherwise int BlockContainsCell( int topRow, int leftCol, int bottomRow, int rightCol, int row, int col ) // returns 1, if Block contains Cell, // 0, otherwise { return ( topRow <= row && row <= bottomRow && leftCol <= col && col <= rightCol ); } wxGridCellCoordsArray m_cellSelection; wxGridCellCoordsArray m_blockSelectionTopLeft; wxGridCellCoordsArray m_blockSelectionBottomRight; wxArrayInt m_rowSelection; wxArrayInt m_colSelection; wxGrid *m_grid; wxGrid::wxGridSelectionModes m_selectionMode; friend class WXDLLEXPORT wxGrid; }; #endif // #ifdef __WXGRIDSEL_H__ #endif // #ifndef wxUSE_NEW_GRID